Apocalypse World: Custom Advancement
An Independent Project in Game Design
Follow the Thread: a World-Building Guide:
Part 1: Thread & Clothing
Part 2: Babies, Washing, & Staying Healthy
Part 3: Technology, Agricultural Impact, & Transport
Part 4: Screen Saver Technologies, Reading List, & Questions
Pirate Rummy: a Family Card Game
Powered by the Apocalypse:
Part 1: Philosophy & Foundation
Part 2: Walkthrough
Part 3: Basic Moves & the Conflict Model
Part 4: Playbooks
Part 5: Move Variations
Part 6: An Alternative to the Conflict Model
Part 7: Q&A: Round 1, Round 2, Round 3, Round 4
Part 8: Tricks for Drafting Moves
Part 9: That’s What’s Happening