Apocalypse World: Custom Advancement

This article was made possible by the generous support of our patrons. Please consider joining them by supporting us on Patreon. The Question & My Answer Is there any solution that let players play the same playbook potentially forever? Andrea Ricciardi on Discord There absolutely 100% is, yes! It’ll take a little bit of work on your part, […]

Ritual In Game Design

This article was made possible by the generous support of our patrons. Please consider joining them by supporting us on Patreon. Background: I have been creating ritual spaces and experiences for groups from two to 20+ for about 35 years. I was for a dozen years a professional facilitator and ritual designer for a local non-profit specifically designed […]

A Theory Point: RPG Essentialism & RPG Exceptionalism

This article was made possible by the generous support of my patrons. Please consider joining them by supporting me on Patreon. There are, I think, two twin ideas that underpin a lot of rpg theory, to its detriment. Let’s call them rpg essentialism and rpg exceptionalism. RPG essentialism is the idea that deep down, all rpgs are the […]

Powered by the Apocalypse, Part 8: 6 Tricks for Drafting Moves

Using Apocalypse World to Outline and Draft Your Own RPG Here in Part 8, I’m sharing six tricks, my six best and most reliable techniques, for drafting interesting moves. This article was made possible by the generous support of my patrons. Please consider joining them by supporting me on Patreon. Here’s the problem. You might think of this […]

Powered by the Apocalypse, Part 7: Q&A Round 4

Using Apocalypse World to Outline and Draft Your Own RPG Here in Part 7, I’m setting aside some time for a good old straightforward Q&A. This is round 4, the final round! This article was made possible by the generous support of my patrons. Please consider joining them by supporting me on Patreon. Q: I love a PbtA […]

Powered by the Apocalypse, Part 7: Q&A Lightning Round!

Using Apocalypse World to Outline and Draft Your Own RPG Here in Part 7, I’m setting aside some time for a good old straightforward Q&A. I’ve gotten enough questions, and they’re challenging enough, that taking them in rounds. Here’s round 3: the lightning round! This article was made possible by the generous support of my patrons. Please consider […]

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