This article was made possible by the generous support of my patrons. Please consider joining them by supporting me on Patreon. Prelim 1. Otherkind Dice & Assigning “Say” You may recall that a dice system called Otherkind Dice was the mechanical precursor to Apocalypse World’s moves. I’ve written a whole piece about Otherkind Dice, laying them out in […]
Category: Apocalypse World
Powered by the Apocalypse, part 10: 3 Underlying Models
Using Apocalypse World to Outline and Draft Your Own RPG Here in Part 10, I develop the idea of underlying models further, with 2 solid examples and 1 tentative one. This article was made possible by the generous support of my patrons. Please consider joining them by supporting me on Patreon. Model #1: Apocalypse World’s Conflict Model Apocalypse […]
Running Apocalypse World in a Con Slot
(This is directly from the PbtA Q&A round 2, last question.) Back when I used to run a lot of Apocalypse World con games, 2013-2015 or so, here’s how I’d do it. Start Limit your selection of playbooks. I used to go with the battlebabe, the brainer, the chopper, the gunlugger, the savvyhead, the skinner, and one or […]
Apocalypse World: Custom Advancement
This article was made possible by the generous support of our patrons. Please consider joining them by supporting us on Patreon. The Question & My Answer Is there any solution that let players play the same playbook potentially forever? Andrea Ricciardi on Discord There absolutely 100% is, yes! It’ll take a little bit of work on your part, […]