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AW:Dark Age / Initial thoughts/questions from reading the documents
« on: September 01, 2014, 10:11:01 PM »
* The Court Wizard's consult with the gods of their people, seems like a not very useful Right, only desirable in the case that you raise Bold above Weird, which would take 2 advancements at least.
* Seeking initiation - Is that unavailable due to Mantles not really existing yet?
* The Peasant Beauty's guaranteed 12 moves seem oddly powerful. Guaranteed 12 seems better than any other combat Right that applies to individual combat.
* If you get the better position from someone and have your weapon at their throat, can you just kill them outright or would you be inflicting Harm of some kind?
* Let's say two people want to jump another person. I'm assuming thats essentially Single Combat, with a clear possibility of aid, as opposed to a battle. So whoever's in front makes the Strong role, they get a 7-9. I'm assuming they can ask for their friends help in the fight to bump it up to a 10+. Do they get help before or after spending?
* What if someone, when denied their right decides that they actually shouldn't have that right in the first place - Can they go off script from the Denied Your Right options? Can they choose to just lose that Right?
* Good is like pleasant and/or righteous, but not necessarily either, right?
* What do players do when they go off to heal for a season? Pick up a new character in the interim? Wait for the season to pass?
* Seeking initiation - Is that unavailable due to Mantles not really existing yet?
* The Peasant Beauty's guaranteed 12 moves seem oddly powerful. Guaranteed 12 seems better than any other combat Right that applies to individual combat.
* If you get the better position from someone and have your weapon at their throat, can you just kill them outright or would you be inflicting Harm of some kind?
* Let's say two people want to jump another person. I'm assuming thats essentially Single Combat, with a clear possibility of aid, as opposed to a battle. So whoever's in front makes the Strong role, they get a 7-9. I'm assuming they can ask for their friends help in the fight to bump it up to a 10+. Do they get help before or after spending?
* What if someone, when denied their right decides that they actually shouldn't have that right in the first place - Can they go off script from the Denied Your Right options? Can they choose to just lose that Right?
* Good is like pleasant and/or righteous, but not necessarily either, right?
* What do players do when they go off to heal for a season? Pick up a new character in the interim? Wait for the season to pass?