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AW:Dark Age / Re: Playtest concerns and questions
« on: September 30, 2014, 08:54:32 PM »
Woop Vincent didn't answer for a week so I'm going to tell you my dumb thoughts and maybe we could muddle through it together.
-Looking at ask for judgement it feels like sometimes the 7-9 is the preferable outcome.
I think this is working as intended. Rolls aren't ALWAYS better the higher a value is. If you're politically well connected, you will get more results asking justice from a people with less order/formality than with high order/formality. Asking for justice from a people with no order/formality is asking for trouble though.
-Can you deny a mechanical right? Like preventing a person with the right to Confront Their Betters For Justice from rolling strong instead of good to win them over?
The way I've been playing it is that all rights create triggers for the denied your right move when something stops them from doing the fictional thing (So say you ask to talk to your betters for some justice, and the guard who hates you tells you they're busy, he's denying your right to Confront Your Betters), but I don't think it makes sense to negate someone's mechanical benefits willy nilly. Maybe it'd make sense if someone had a Right that was like 'You have the Right to make people roll Weird to win you over instead of good (this trumps substituition)' then they'd be denying your right like that.
-Looking at ask for judgement it feels like sometimes the 7-9 is the preferable outcome.
I think this is working as intended. Rolls aren't ALWAYS better the higher a value is. If you're politically well connected, you will get more results asking justice from a people with less order/formality than with high order/formality. Asking for justice from a people with no order/formality is asking for trouble though.
-Can you deny a mechanical right? Like preventing a person with the right to Confront Their Betters For Justice from rolling strong instead of good to win them over?
The way I've been playing it is that all rights create triggers for the denied your right move when something stops them from doing the fictional thing (So say you ask to talk to your betters for some justice, and the guard who hates you tells you they're busy, he's denying your right to Confront Your Betters), but I don't think it makes sense to negate someone's mechanical benefits willy nilly. Maybe it'd make sense if someone had a Right that was like 'You have the Right to make people roll Weird to win you over instead of good (this trumps substituition)' then they'd be denying your right like that.