Jeff, I have to thank you, too. Seeing your hack on John's blog made me jumpstart this project which had been in the "so, it would be cool to write a serious viking game" phase for a long time. That and AW made it finally happen.
Meg, the distinctions between the seidkona (in before Jason Morningstar kicks my ass for not using the proper spelling - I'm on my sister's mac and it's a pain in the ass finding the right buttons yet alone special characters), the young woman and the matron are pretty arbitrary really. I think I divided them up that way just go enforce some flavour. I might get rid of them all together and just leave a list of moves to choose from...I dunno yet.
And yeah, the Matron was supposed to be an older woman in charge of the household (in the case men died, left or found unable to rule) - as opposed to the Young Woman which is supposed to be more of a traditional wife and/or maiden role (kidnapped in Ireland). Grandmother is a great name, better than matron by far. Consider it stolen. The moves are sweet, too. I'll probably do a mix and match of those.
Right now, I'm itching to make the Godi (Morningstar alert!) a kit on its own, which I think it deserves. However, that would mean the women get one kit less and I can't think of an additional one. Except maybe if I made the Wanderer a gender-agnostic role but I'm not sure it fits.
Oh, and before I forget: expect an update by Sunday or Monday. Then the game will be almost complete.