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Apocalypse World / Re: Expansive Hardholder "conquest"
« on: September 09, 2014, 03:04:10 PM »
This is my off the cuff thought of how I'd run it.
How far away are these other holdings that he's conquering? I guess what I'm getting at here is that word doesn't travel fast in the wasteland and agricultural surplus isn't guaranteed to be a thing. So ok, you've installed one of your guys in a smaller community 20 miles away. Your turn around time to get word and send orders back is about a day unless you've got a Chopper or Driver who happens to be in town. So if raiders or sand worms show up, the main action will be over by the time you get there. In essence, you've got a wider area for problems to crop up on your Wealth roll. Do you want to tust the guy you left in charge or go out there and deal with it yourself?
I think the main mechanical advantage would be that the Holder can go farther and still have his gang at hand. So when he does go 20 miles, there's already a loyal-ish fighting force waiting for him with all of the advantages and disadvantages of the one he left at home to guard the fort. Its pretty easy to argue that tribute is going to balance out with maintaining force over a larger area. Now the Holder can always shake down his designated mayor for more money but that has its own complications.
How far away are these other holdings that he's conquering? I guess what I'm getting at here is that word doesn't travel fast in the wasteland and agricultural surplus isn't guaranteed to be a thing. So ok, you've installed one of your guys in a smaller community 20 miles away. Your turn around time to get word and send orders back is about a day unless you've got a Chopper or Driver who happens to be in town. So if raiders or sand worms show up, the main action will be over by the time you get there. In essence, you've got a wider area for problems to crop up on your Wealth roll. Do you want to tust the guy you left in charge or go out there and deal with it yourself?
I think the main mechanical advantage would be that the Holder can go farther and still have his gang at hand. So when he does go 20 miles, there's already a loyal-ish fighting force waiting for him with all of the advantages and disadvantages of the one he left at home to guard the fort. Its pretty easy to argue that tribute is going to balance out with maintaining force over a larger area. Now the Holder can always shake down his designated mayor for more money but that has its own complications.