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roleplaying theory, hardcore / Re: Genuinely curious: Why do you like Apocalypse World?
« on: February 19, 2016, 01:48:32 PM »
Apocalypse World was the first game that immediately clicked for me, as though it reached through the psychic maelstrom and spoke in the language of my mind. Vincent and Meguey are no shit designers and I love their voice in the rules text, conversational and evocative but frank. I love that the game trusts the players and encapsulates all that they need to know about their character in a playbook, all that they need to know about the world on the move sheet, and it elicits everything else through play. I love that the MC has procedures to govern and support their role at the table. I love the way information is structured in the game - the modularity of the moves, the hierarchy of moves/principles/agendas. I love how powerful language is in the game without taking away from the numeric mechanisms. I love that the game-as-conversation works so, so well across formats from face-to-face to play-by-forum. I love that the game was meant to hacked and that the designers supported those endeavors in the text (and in person). I love how Apocalypse World pushes and pulls and seduces and manipulates you into the post-apocalyptic genre and how each of its hacks suck you into theirs. I love how mature the game is, how it demands humanity from you even in a world of scarcity. There is so much to love.