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Dungeon World / Re: NPC counterspell?
« on: December 03, 2012, 02:07:51 PM »
I'd expect counterspells to be something that happened when you rolled a 6-. They seem like a good monster move. It's a miss though, so it's not just that it didn't work. Maybe they steal your spell for good. Maybe the magical energy splatters around them, making a protective shell. Maybe they scoff at your spell and cast one of their own. Maybe they turn your spell into something less powerful, permanently (magic missile -> magic tinsel; fireball -> flowerball).