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Messages - gaigaia

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Monsterhearts / New Skin: The Nymph
« on: July 17, 2012, 03:29:09 PM »
Here it is:

This is the last that my group demanded me to do. They are asking for a few more and I might do them in due time. Right now, that's enough.

I like the like joke in the Nymph's eyes choice, 'green eyes', just like the chosen can choose 'blue eyes'. I find it funny.

One thing, the Nymph is Happy. That's quite interesting. And I find it cool that her sex move gives the Happy condition. Maybe it should make people act on advantage? I don't know. I find it funny.

Also, the nymph is amazing with the Unashamed and The Wild Hunt fae's moves. She can easily get +5 on her Turn someone on roll.

What do you all think?

the image link:

Monsterhearts / Re: New Skin: The God
« on: July 17, 2012, 12:27:58 PM »
I'm not sure about the Divine Shun. If you could help me writting it, I would be glad. I will think about what you said. Right now, I'm making the last skin that my rpg group wanted: The Nymph. I think I will be posting it today.

Monsterhearts / New Skin: The God
« on: July 17, 2012, 10:09:48 AM »
Here it is:

One word: dramatic. The god is not subtle. He is always delivering godly speeches and doing godly stuff.

I like this one a lot. I would like to see what you people think.

My doubts are for the amount of moves, 8. I know the serpentine also has 8 moves, but I don't know.

Also, the touch with the backstory I find exquisitely funny.

Here is the link for the image:

Please, people, comment.

Just one question:

Why u no record?

Monsterhearts / Re: Unashamed: Fae clarification
« on: July 16, 2012, 08:02:24 PM »
And what if the move was "give a string and gain +3 on turning someone on" plus "the target must choose, on a hit, another option on the 7-9 list". I think that the idea of you having more chances on the person 'givinge herself to you' would be interesting.

I don't know. The name 'unashamed' seems to me something more dashing, more crazy.

Monsterhearts / Re: New Skin: The Ancient
« on: July 16, 2012, 05:06:02 PM »
I changed the background to:

Someone is, for some reason that you cannot
grasp, undecipherable for you. You just can't
understand them. You must know what makes
them special. For now, they gain 2 strings
on you

I also added in "Playing the Ancient":

...What does
it mean to be a teenager and an ancient? And
for the other players, what does it mean to be
a teenager and to have an ancient walking around?

Monsterhearts / Re: New Skin: The Ancient
« on: July 16, 2012, 04:36:39 PM »
You are right about the background. I will change it

Monsterhearts / New Skin: The Ancient
« on: July 16, 2012, 12:10:58 PM »
Here is the new skin: The Ancient

It's about playing a cosmic horror in the flesh of a teenager. I think it can work, but I would like to hear from you what you think and, if you would like to play it, to see if it truly works. It seems fine.

I dont know the link of the image. That was an image sent to me by a friend. If anyone can tell me, I would be glad.

Monsterhearts / Re: Unashamed: Fae clarification
« on: July 16, 2012, 06:49:29 AM »
I think that, mechanicaly, the move is either weak or inefective. It could be a condition, like "Whore", that the fae could receive when she uses unashamed. Or it could be a different move, like: "when you turn someone on, the person that is being turned on must choose one extra effect at the 7-9 list". Or: "when you turn someone on withouht any kind of restraints, going against the community's moral and sexual standards, receive +1 on the test".

If the later would be the new choice for the move, then the Wild Hunt should be changed for something else. I think that it either should be the condition one or the extra effect.

Monsterhearts / Unashamed: Fae clarification
« on: July 15, 2012, 02:50:17 PM »
I don't get the move of the Fae "Unashamed". You gain +3 in the 'turn someone on' test and give them 1 string.

Isn't the objective of the move to gain a string? So, in the best case scenario, you are even with someone when you use Unashamed? Don't you think that's a little weak?

Monsterhearts / Re: Advancement Options, XP, and Manipulate
« on: July 13, 2012, 03:06:41 PM »
The thing is, why not to use other kinds of advancements? I use that on my AW hack in portuguese. Basically, I use freestyle advancements, where you can choose independent of your advancement list.

I know that each class has some specificities with their advancements and that they speak about their character, but I just don't like it and prefer to let it open to my players.

How I do is like that:

Some advancements are limitless, and others can only be pick a few times.

Increase a Stat +1 (max +2, 4 times)
Get a new move, from your skin or other skin (5 times)
Geet a gang (1 time)

Season Advances:
Increase a stat +1 (max +3, 1 time)
Get 2 grown up moves (2 times)
Get a new skin (limitless)
Retire your character in safety (1 time)
Change advancement (limitless)

the idea of changing advancements is like, you can change one that you've picked up before. So, if you picked Cold +1 2 times, you may cut off one time (being Cold+1) and chose other advancement.

In my games, I also give the option of 'improving' a move. The rules are kind of extense to be put here, but the main idea is like that:

Improve the sentence of the move to the 'next level'. So, if you gain '+1' from a move, it might become +2. If you do 1 harm, now it's 2. If it affects 'a group', now it affects a 'crowd'. If it needed 'time and intimacy' now it just need time OR intimacy. With that, you can make the moves more 'powerfull'.

Monsterhearts / Re: Skins Ideas
« on: July 12, 2012, 01:06:28 PM »
I've had some other ideas:

. The secret Agent: Playing the sorts of james bond would be so interesting. I think that this skin would be awesome

. The Monarch: Playing the very, very rich and opulent child. Have someone seem the korean dorama "Boys before flowers", with Le Ming Ho? Thats the idea: to be someone so disgustingly rich that everything can be achieved, like Richie Rich.

I also think that some 'specialties' skins could be interesting, something in the likes of the 'prestige' classes of d20. For example, I was thinking about "The Damsel in distress", to play the person that always wants to be saved and giving xp to everyone that saves her. Its very similar to the mortal, but not the same thing.

Monsterhearts / Re: Skins Ideas
« on: July 10, 2012, 06:24:36 PM »
Please, dont tell me you play really as a cat with the feline, the same way you play as a marmot in the marmot playbook, lol

Monsterhearts / Re: Hellium Buffalo's Actual Play
« on: July 10, 2012, 01:28:28 PM »
I hate written AP. My friends who know english, they also prefere audio recorded. So, if anyone have a recorded AP of Monsterhearts, I'd like to hear it, if they would like to show. I'm thinking of recording mine, but I think no one would listen portuguese. Well, I will do it anyway, as soon as I got any kind of good recording device

Monsterhearts / Hellium Buffalo's Actual Play
« on: July 10, 2012, 12:41:02 PM »
Hey, I just heard the actual play of these guys and I would like to share it:

Do anybody know if they will continue doing it? And on a sidenote, why is there so few recorded APs? Come on, people, record it. I would do the same, but my rpg group speaks in portuguese, so I think it would not serve.

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