Okay, so, some talk about a SoIF hack was bandied about on Story Games, and I've been doing some thinking about this (yeah, I've had AW and hacks on the brain a lot recently). I want to work on the Dark Heresy stuff some, but my Dark Heresy books are currently being shipped back to America, whereas I have my Martin books here with me for reference, so I think I can go into more depth with this right now.
Taking Orly's advice, I'm trying to think of the characters and what their moves are as the starting point, since that's what drives the game most, and I think in a feudal world, "classes" or playbooks make sense. I might want to rip off Gregor's gender differentiated moves from Sagas of the Icelanders, or at least the basic concept there, since Lords and Ladies do very different things in Westeros.
Oh yeah, I think I'm gonna focus on Westeros for now, maybe pushing out to the east after I nail those down.
So, without any cool guy moves yet, here's some ideas I had for what playbooks ought to get made:
* Lord
* Lady
* Lord's Son
* Knight (should hedge knights get their own?)
* Sellsword
* Maester
* Smallfolk
* Man at Arms
* Septon/Septa
Am I missing anything obvious or cool? Collapsing anything into too few books?
In addition to the characters, I'm thinking that there should be some way to represent 'house', maybe with custom house moves that anyone associated with a house gets in addition to their playbook moves, to represent the differences between Dornish knights and Northmen knights and what not.
Well, that's all I got right now, hopefully have something more concrete soon!