Ok, here's just a dumb idea I've got kicking around for a Pulp Fiction themed game. After watching the movie, I noticed that things just happen. No reason is really given, it's just random coincidence that makes the plot move forward. People happen to be crossing the street at exactly the wrong time, someone OD's, a gun goes off. Things just happen.
So. The Action Button, the Pulp Button, or whatever you want to call it. Works best if it's big and red. Whenever anybody presses it, the MC makes a hard move. Bored? Too much talking, not enough action? Have no idea whats going on? Hit the Button. Same goes for the MC.
Thoughts? Maybe different settings would have a list of moves that link to the Button, rather than just a flat hard move. I've got no idea.