Also, Michael and I talked about gaining moves descriptively...
I'm against it; thoughts?
The example move we used was an Angel's "Infirmary" move.
Chris is fine with a player rolling Hot 5 times to "earn" an Infirmary, but not with an Angel spending 5 sessions negotiating with the Hardholder to earn a space, working on people to earn enough barter for a medical station, and fucking people enough to get them as assistants to "earn" an infirmary.
I disagree. Obviously. It's heated. We come to the boards for arbitration.
Nah, an Angel CAN make an infirmary descriptively. That makes sense. But can a skinner? And then just fix people?
Wtf? You said they couldn't. You wouldn't allow it. You said you'd never allow anyone to take a "move" descriptively.
me: So, you'd never let an Angel get an "Infirmary" fictionally because it's a move?
Chris: hmmm
me: That's retarded imo.
Chris: no
me: :)
Chris: I wouldn't it
I mean, it's not meant to simulate reality
me: I mean, you can MC how you want. But if I were MCing and a player went out of his way in the fiction to secure a location, some medical supplies and a crew, I'd give them that move.
OBVIOUSLY his "circumstances and capabilities" have fictionally changed.
Chris: maybe
me: He should change his sheet to match.
Plain. Simple.
Chris: I mean, it breaks the game
me: I don't think it breaks the game at all.
Chris: I'm not going to bother with moves or improvements
why HAVE the game
we can play and if it happens in fiction, then it does
me: You're getting those things by PLAYING the game.
Chris: it's not a game anymore
me: Maybe I'm PLAYING to get an infirmary?
Chris: it's a story
me: What matters if I do it by rolling fucking Hot 5 times or by doing it over 5 sessions of roleplay?
Hilarious.
:)
Chris: But that breaks the reason to take it as a move
I would never do that then
me: Not really.
Chris: why would I
---
But check it, let's not rehash
our argument. Let's let some other peeps chime in. I'm super interested in how the whole Descriptive vs. Prescriptive battle pans out.