devonapple: Thanks for the kind words. I've always liked how the setting in AW can develop in the pre-game out of nothing before your eyes, but for a one-shot I do think it can help to have more background and pull players in.
nerdwerds: Please post your Hx/dream questions, I'd be glad to see them!
Here's what I have so far, based heavily on the default Hx questions-
*Angel
On your turn, 1, 2 or all 3
-One character, you keep getting pulled into their dreams. Or they are pulled into yours. Hard to tell, it's pretty freaky. Give them +2
-One character, you dreamed that they did something you never thought they'd do. Then they did it in the real world. Give them +2
-You once had a damn long dream, watching one of them slowly doom themselves. You see scenes from it whenever you look at them. Give them -1.
Anybody else you've told about your dreams, give +1. They're comforted to know that even you're going through this crap.
On everyone else's turn, take the number they tell you, give it -1. You're trying to keep your distance and maintain a level head, you know?
*Strange Person (Brainer, etc)
You haven't actually been having dreams. At least, not your own. You keep getting thrust into the others' dreams. Sometimes, it's even like you're living through them.
On your turn,
Tell everyone -1. You're odd enough without being a dream-spy.
On the others' turns, choose 1, 2 or all 3
-One character actually knows you were in their dream with them. Ignore what they give you, write down +3 instead.
-While dreaming, you lived another characters most vulnerable moment. Ignore what they give you, write down +3 instead.
-One character told you about some really, horribly awful nightmares. They didn't know those were your actual, real-life memories. Ignore what they give you, write down +3 instead.
Everyone else, add +1 to what they tell you. 'Cuz you've got a head start on this psychic stuff.
*Violent Bastard
On your turn, 1, 2 or all 3
-You've been dreaming of one character, every damn night. Give them +2
-One character keeps dying in your dreams, and you can't save them, no matter how much you want to or how many times it happens. Give them -2
-One character shared with you a beautiful dream, full of hope and wishes and crap like that. Give them +2
Everyone else, you haven't dreamed of at all (or at least, nothing worth speaking of). Tell them +0
On the others' turns,
-Pick the one who's told you about their scariest-ass nightmares. Add +1 to the number they tell you. Everyone else, just write down whatever they tell you.
*Person-in-Charge (Hardholder, etc)
You haven't been having dreams. Like, at all. You close your eyes and wake up remembering nothing. Maybe best not to blab that to everyone, eh?
On your turn, 1, 2 or all 3
-Someone's been really busting their ass, going above-and-beyond, helping you keep shit together during all this bizarre nightmare crap. Give them +2
-Someone told you about their dream, and it made you cry like a heartbroken virgin. Give them +2
-You know someone's hiding a nasty secret from you, dream or otherwise, you just don't know what yet. Give them -2. Later, if they reveal it to you, they go to +3 immediately.
Everyone else, give +0.
On the others' turns, tell one person you ain't had these freaky dreams, and whatever number they tell you give it +1 (heck, you can tell more, but pick just one character to give +1 to their number). Everyone else, just write what they tell you.
*Operator
On your turn, 1 or both
-One of them was keeping something from you, and you had to learn about it from your damn nightmares? Give them -1.
-One of them was just about to tell you something important, but then you woke up. Give them +2.
On the others' turns, give +1 to what they tell you and write it down. People tend to trust you.
*Skinner
On your turn, 1, 2 or all 3
-One of them told you about a dream so sensual and luxurious, it made you burn with jealousy. Give them +2
-One of them told you about a sexy dream, and it made you happy. Give them +1
-One of them told you about a bizarre dream involving you. Give that creeper -1
Everyone else gets +0
On the others' turns, take the number they tell you and give it +1 if you think they have interesting dreams, or -1 if you think their dreams are boring or disturbing.
Orphaned dream I don't know what to do with: You keep having a dream where you and everyone else leave. You all pack up everything you can carry on your backs and scram far, far away. Give +/-(?) to the person who's always conspicuously absent from that dream.