I'm running a Deadwood hack of Apocalypse World this weekend at a con. I'll write up AP when it's done.
Hacking the game over presented some challenges, namely what do do with Weird and playbooks tied into the Psychic Maelstrom.
I ended using seven playbooks (should be plenty for a 4 person game)
Sheriff (Chopper with his gang as deputies and his bikes as horses. I removed "Fucking Thieves" and made "Pack Alpha" more powerful by allowing him to use it on anyone in camp, renamed "I am the law")
Whore (Skinner with very few changes)
Gentleman (Maestro 'D with few changes)
Muscle (Gunlugger with few changes)
Calamity (Battlebabe with a few cosmetic changes)
Doc (Angle with a whole different list of things in his kit and his healing touch changed to "Breath, Damnit!")
Preacher (this was the toughest one. He started as a Hocus but lost his congregation and eventually got a "mask" of faith to cover his demons. He's one part hocus, one part faceless and a touch of brainer)
Here's the stuff I made for it
Playbooks (and moves):
http://www.sadric.com/download/DW_Playbooks.pdf