37
« on: October 28, 2015, 07:45:06 AM »
Two kinds of swarm make sense, one that's more of a taskmaster (more capable of big moves, but has to control their spawn) and a hive-mind (easy to control, but limited in ability).
I think Exponential Horror is best left off the table to other playbooks, so have that as an ingrained move, maybe? It could be folded into the 'Gang Move' section, so you have all the rules for expanding and using your swarm in one place.
Perhaps there could be an additional option:
o Legion: You are one, eyes and ears in every shadow and nook. When you Read A Scene or use Influence, you can burn some of your Swarm to ask an additional question, even on a miss. However, when your Swarm suffers Harm, you suffer 1 Harm (Physical) along with it.
o Taskmaster: You crack the whip, they do your bidding. For now. When you Inflict Trauma or Menace, you can burn some of your Swarm to pick an additional option, even on a miss. However, when you use your Swarm to complete a task, on a miss, you lose some of your Swarm, down to a minimum of 1.