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Messages - Marsh_Fauna

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blood & guts / Re: Vincent: Why stat substitution moves?
« on: January 05, 2014, 12:07:48 PM »
I really like your ideas for modifying SBF, Alex. I think I shall brain storm some as well and bring them back here.

blood & guts / Re: Vincent: Why stat substitution moves?
« on: December 19, 2013, 02:46:30 PM »
I've always wanted to know why there are no moves that allow one to roll weird for cease by force. I tried cajoling my MC into letting me create a custom move for my brainer that would allow her to do that, but they tabled the issue. It was their view that if it was a balanced idea, Vincent would have put it in the game, and that we could add the move later if it came naturally from the fiction. I agreed, but still, ceasing by force with weird would be awesome.

Beneath a More Auspicious Star / Re: Beneath a More Auspicious Star
« on: December 19, 2013, 01:15:28 PM »
Please don't change the name! I love it. My friend has just starting work on a system based around Romance of The Three Kingdoms. We play Apocalypse World and Dungeon World all the damn time. Definitely going to show this to my friends and give it a try soon. 

Apocalypse World / Re: The faceless at cons
« on: April 24, 2013, 02:35:25 PM »
Though it was not at a convention, I have been MCing a game where a player choose the faceless playbook and it has been simply amazing. "Oh Yeah" has got to be one of the coolest moves ever. I love role-playing terrified NPCs as the player tears through walls to do some murders.

Apocalypse World / Re: Interesting Place Names
« on: April 24, 2013, 02:10:20 PM »
When we play, I map what the players see and do on a huge piece of water color paper. Between sessions I take it home and add color and finer details, which includes place names.

The hold the players look out for is called Hopeton, because one of the players is a touchstone. The marshes they discovered in the early days of the game is Doghead Marsh, after a now dead warlord. The luxed out holds north of them are collectively called The Shattered Jewels. The center of town is just referred to as The Clock Tower because it is the dominant strategic position. River Witch Alley is where crews of cannibal pirates used to hunt before the players murdered them all. Zuto's Sword is the name of an island where important character growth occurred, a player switched from Faceless to Hocus there and left their sword stabbed into the ground kinda like the sword in the stone.

I really enjoy naming things after the players and their deeds.

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