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Dungeon World / Dungeon World Zen
« on: June 15, 2012, 04:11:53 PM »
Okay, so after running a game wrong, and reading some forum posts, I think I might get the way DW is supposed to work. I want to recap my thoughts here to get some feedback.
I now understand that monster moves happen when players roll badly enough on a player character move. But what was getting me, though, was what happens if the player characters never make a move? Just standing there while a grizzly bear charges, them, for example.
I worked through that to come to my basic statement of DW philosophy, which I hope is right: Player character moves are the player's way to alter the course of the narration.
So if they do nothing, I continue narrating how the bear mauls them, and have them take damage. If they want to avoid that, they need to make a move of some sort.
Is that how it's intended to be run?
I now understand that monster moves happen when players roll badly enough on a player character move. But what was getting me, though, was what happens if the player characters never make a move? Just standing there while a grizzly bear charges, them, for example.
I worked through that to come to my basic statement of DW philosophy, which I hope is right: Player character moves are the player's way to alter the course of the narration.
So if they do nothing, I continue narrating how the bear mauls them, and have them take damage. If they want to avoid that, they need to make a move of some sort.
Is that how it's intended to be run?