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Dungeon World / Non-Cleric/Wizard Spellcasters
« on: March 07, 2012, 12:07:07 AM »
So, I noticed that players that don't take Wizard or Cleric levels early kinda get behind the curve quickly. Half-Elven Bards seem to always have to be at least one level behind their fellow Bards.
This kinda bothers me, as, a player that wasn't playing close attention can end up with a much weaker Advanced Move than someone who just got theirs in a different order. Also, because levels get further apart, a level 4 Paladin must be "stuck in their ways," because they only get a Cleric Spell level after 40 more XP, instead of a level 2 Paladin who would get a Cleric level after 20 more XP.
Also, Fighters don't have this restriction, but Bards share it.
I think I'll ignore this in my game, or just give people a catch-up mechanism, like, every 10 XP they get another Wizard/Cleric level until they come within one of their own level.
This kinda bothers me, as, a player that wasn't playing close attention can end up with a much weaker Advanced Move than someone who just got theirs in a different order. Also, because levels get further apart, a level 4 Paladin must be "stuck in their ways," because they only get a Cleric Spell level after 40 more XP, instead of a level 2 Paladin who would get a Cleric level after 20 more XP.
Also, Fighters don't have this restriction, but Bards share it.
I think I'll ignore this in my game, or just give people a catch-up mechanism, like, every 10 XP they get another Wizard/Cleric level until they come within one of their own level.