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Topics - Tokala

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brainstorming & development / Consensus
« on: January 05, 2014, 10:06:20 PM »
I'm finally starting a thread here for Consensus, a game that a good friend and I have been working on for the better part of a year. The roots of the inspiration are in Mage: the Ascension, Powered by the Apocalypse engine. It has since grown into its own thing, a game of dark themes, urban mages, and what being a Mage means to us. The preliminary Agenda, Principles, and GM Moves have been written down, some of them shamelessly stolen from Apocalypse World. The Moves are, in their current iteration, the most fluid I've seen them. There are currently 6 playbooks complete or nearly complete, 2-3 more "base" playbooks are planned, and one "extra" playbook as well. I've been playing it as often as I can with the closest I have to a "home group," and things are coming along swimmingly.

So, with the forum's very fair warnings about not getting your hearts set on things, what interests you? What would you like to know? Anything you think we'd be amiss not to include or think about?

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