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« on: April 24, 2013, 02:10:20 PM »
When we play, I map what the players see and do on a huge piece of water color paper. Between sessions I take it home and add color and finer details, which includes place names.
The hold the players look out for is called Hopeton, because one of the players is a touchstone. The marshes they discovered in the early days of the game is Doghead Marsh, after a now dead warlord. The luxed out holds north of them are collectively called The Shattered Jewels. The center of town is just referred to as The Clock Tower because it is the dominant strategic position. River Witch Alley is where crews of cannibal pirates used to hunt before the players murdered them all. Zuto's Sword is the name of an island where important character growth occurred, a player switched from Faceless to Hocus there and left their sword stabbed into the ground kinda like the sword in the stone.
I really enjoy naming things after the players and their deeds.