Re: Events, Outcomes, Waste, etc.
See, this is actually where my confusion stems from. The book and these articles are trying to rewrite and add new terms for old things. This is not meant as an attack against DW or other indy games. But I don't see the need for it.
Where I started getting confused at was the term golden opportunity (referring to when a player fails a roll). In the context, it is used as if it was something unique, when really it means "GM do something cool now." Or in any other game, "The GM takes an action with a monster".
Sarim, there's a bit here that I'm not sure if the guys drove home (it might be in the linked article).
The difference between a GM move and a
golden opportunity is that you can make a move as hard as you like.
This is the difference between a hard and soft move. In say 'D&D' or another trad game, taking an action with a monster is a soft move followed by a hard move post dice adjudication. Let me demonstrate.
The traditional monster turn is "X attacks Y, roll to hit, roll for damage, Y roll to escape grapple/being-sucked-Elsewhere/save-vs".
In DW on a 7-9 you may hit the critter, and it 'launches at your throat' or 'throws a fireball at you' and you can defy danger to get out of the way, get an assist from someone tackling you down etc. This is a soft move.
A hard move means you're hit. Period. Instead of 'the monster swings' it's 'your collarbone shatters under the mace, roll for damage'. It can of course be things that affect everyone "the avalanche buries the area, what do you do!?" or a move of any Hardness (including softs) and not just damage "the earth elemental's hand fuses to solid rock around you! What do you do?".
In general that golden opportunity is a great time to change up the battlefield, flip tables around and so on. Remember that moves snowball. So a soft move will prompt a player move, which usually prompts another action.
A hard move may take a number of rolls to resolve (be it via healing, or struggling with fixing the problem).
And finally when everyone pauses and looks at you like 'what next' start with a soft move "the goblin leader steps forward, glares, and throws his spear over your whole squad in a challenge! What do you do?"
Hope that helps! :)