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Apocalypse World / Re: On prescriptive and descriptive character-generation, where's the line?
« on: March 21, 2013, 04:00:17 AM »
Only thing I would have an eye on is to keep things scarce. In my first game as MC I allowed the players a lots of cool stuff they authored in the world and - while it was cool - it was hard to keep up the scarcity as most immanent threat. So, yes, the BB has a bar, but its really only a broken shed, a table and some dirty glasses - barf apocalyptica.
Oh .. and one player in said game wasnt as creative and didnt get so much cool assets and felt left behind later on. I didnt realized that in time, but it came back to bite me later.
Oh .. and one player in said game wasnt as creative and didnt get so much cool assets and felt left behind later on. I didnt realized that in time, but it came back to bite me later.