Idle attempts at a 40KW hack

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Idle attempts at a 40KW hack
« on: September 30, 2016, 03:51:48 AM »
Bits and pieces are stolen from other places, some stuff is just completely unchanged from AW. Basically, trying to make a humorous and bulletproof chassis for heretical shenanigans. Stats are Murder, Flee, Cogitate, Banter and Bullshit, corresponding to the appropriate AW stats. Basic moves probably won't change much, but still need to sort those out. Heres the garbage core moves of Guardsman, Scum, Psyker, Tech-Priest and Commisar. What's missing? What's garbage? What would you want to see happen next?

Guardsman (Hold the Line and one other move)

Hold the Line: When you are facing overwhelming odds with other troops, roll+murder. On a hit, you Hold. The. Line. On a 10+, choose 1, on a 7-9, MC chooses one. On a 6-, everything is fucked.

- You and everything near you has been deemed expendable by the artillery crew
- You have to Hold the Line again. This time, it’s worse though
- The order comes through: Advance
- The line breaks elsewhere

Brutality: +1 murder

Scum (Any two moves)

BITCH: +1 flee

Scumbag: Any time you deal harm, you can deal less harm to:
-   Make their life a misery (1)
-   Steal something (1 or 2)
-   Be able to run away (1)

Murderhobo: You deal +1 harm from behind and +1 harm if it’s a surprise. Stacks.

Psyker (Utter Bullshit, one area of “expertise”)

Utter Bullshit: Roll+bullshit, on a 10+ you pretty much do what you set out to do, but there’s a catch. On a 7-9, the MC will tell you what will happen if you go through with it, its not pretty. If you bail out, MC picks a catch. On a 6-. Ha.

-   Take -1 bullshit forward
-   You attract the attention of something bullshit
-   You let something bullshit through
-   Your request is hilariously misinterpreted
-   Everything is on fire/covered in crap/alien viscera/whatever

Disciplines: Biomancy, Divination, Pyromancy, Telekinesis, Telepathy

“Why is a raven like a writing desk?”: +1 bullshit

Tech-Priest (“Fix”, important gear and a workspace)

“Fix”: Roll+cogitate, hold 3 on a 10+, hold 1 on a 7-9
-   Fix a thing
-   Make a thing work even if it’s broken
-   Make a shitty version of a thing

Glimpses of the Lost and Perfect: +1 cogitate

Workspace is as a Savvyhead

Commisar (“Leadership”, has a gang)

Leadership: Literally exactly the same as pack alpha from the Chopper

Authorised Insanity: +1 hard
« Last Edit: September 30, 2016, 05:00:28 AM by Spwack »