What was puzzling me is that the NPC had actually NO questions. Entretoise proposed something he didn't care about. The NPC was like, "TumTum this guy is manipulating you".
When you try to seduce or manipulate someone, tell them what you want and roll+hot. For NPCs: on a hit, they ask you to promise something first, and do it if you promise.
I usually let the PC make the offer, but you have every right to ignore it. It only triggers when they demand something in return, of course, if the PC hits the hot roll, they should demand something in return. ex: "This is your fault, (if you take all the blame / you stand down / you do this other thing I want to do) I'll get over it."
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If I understand well, I should have said something like "you're pulling your gun at him and he's like 'go on, shoot me but I won't follow'; he's not gonna move if you don't give him a good reason". But what if the PC tells me "[To NPC] I'm going to shoot you now [To MC] But I won't", it's in fact leverage.
Yup. If he's not serious, Its Manipulate.
Player walks up the the NPC (acting under fire if people want to stop him).
Player rips out his gun, points it at the man, and says. "You're coming with me, now."
You ask the player if he will really shoot the man, and if so, shoot to kill? If it's not shoot to kill, then depending on the level of damage he's trying to avoid, this might still be manipulate.
GoAggro (
player is serious)
10+: The NPC swallows hard, looking nervous. If he is
willing to die for this cause, then he can refuse.
BANG DEAD or soon to be after. Important NPCs do not get extra protection from the MC, they might be harder to get to, or better armed, but that's it.
7–9: The NPC swallows hard, looking nervous. Maybe some of his guys get in your way, buying him time to slink back into cover. Maybe he offers something that the PC wants, like the girl instead. Maybe he backs away, saying "take it easy... take it easy", and the PC wasn't
Hard enough to pull the trigger before he rounded the corner. There are other options. One of my favorite is, "he doesn't think you're serious, you might have to hurt/scare him a bit. If you do he's putty in your palms"
Miss: Shit goes sideways, someone jumps on the PC from behind, screaming, 'TRAITOR', and the others that had been gathering angrily, decide that's a good time to charge in.
FULL-ON RIOTManipulate (
player is bluffing)
10+: The NPC swallows hard (buying into the lie), "promise not to shoot me and I'll come!", "promise that you wont hurt me/her/us/whatever (in front of all these people)", "I... I'll come... but you have to promise that if I do, I will have the final say on the punishments handed out". "You have to promise to make amends for for forsaking the traditions". You must offers terms. Not doing so, or finding a cop out is not being a fan of the PCs. Look at the NPCs through the crosshairs.
7–9: The NPC swallows hard (buying into the lie), "put away your gun and be show contrition for your arrogance (apologize), first" , "turn over a hostage first, if I/she/we leave unharmed so will yours, first". Keep in mind here, that if the PC doesn't accept the terms, and doesn't have an immediate counter, you need to change the scene and make shit happen, after someone rolls no matter what the roll is, they should not be in a position to simply try again. If they are, it tells you that there wasn't enough at stake to make the roll in the first place.
Miss: The NPC Laughs in your face, "No." And the crowd surrounds him, pushing you and your men back as he makes his way to safety. If you go against him now, you'll have to fight through all these people, and they'll or they're families will remember this.
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The difficulty is that when I'm trying to clarify things, one of my PC (Entretoise) says "You're forcing a situation for me", "you're forcing me to behave in some way I wasn't engage", generally when there's a move going on (the manipulation roll we discussed" and I'm asking for what's the clear want. We already discussed about the "to do it, you do it" rule, and pretty sure there's a little thing for me to identify that will finaly make it right.
Sounds like too much of your conversation is OOC. Remember to ask the character what they do, describe the situation. If they say something that doesn't make sense, pause only long enough to make sure you and they both understand the situation. Sometimes, there is not a move to be made, sometimes it's just a conflict and attitudes change. If they say they want to make a roll, very clearly outline the conditions as written, and only make the roll if they do it. Otherwise, don't.