Thank you for your answers! Its coincidence maybe, but my first draft used +hunt, +tame, +pump and +wander. I opted for more traditional words because maybe i was getting too evocative.
I should have explained that im doing more a hack of World of Dungeons than Apocalypse World in itself. There, beside the stats, you have some skills per class (athletics, deceit, stealth, etc) , that allow you to never miss a roll (on a 6 or less, whenever you're rolling under a skill, you achieve your goal. The GM makes also a move as hard as she wants). I planned to get creative with the skills more. But my main concern was that everything that could be rolled, had a stat to reflect it.
The world is about pilgrims that leave their guilds, with the main purpose of learning to get their masterhood (and to get to level 10). In order to do this, they have to travel the world and face monsters, troubles and adventures. The setting is not medievalesque, but instead a mishmash of modern fantasy, with lots of non-lethal weapons, and occasional guns. I picture it as a mix of Adventure Time, Dark Tower and Pokémon.