You need to understand, sometimes damage is just damage... basic cuts, scratches, whatever...
... but really, when you do a move, it usually resolves to damage + other stuff.
If a bear bites through my upper arm, I take some damage - yeah, whatever - but also, now chunks are missing from my arm, maybe my arm is off or half-off.
So, dragon drops the paladin 10,000 meters, all that happens is damage?
Is this being honest to the fiction of the game?
Well, I don't think so...
I think at the least (being very generous), I'd say some bones are broken.
So...
DM: The dragon lets go! You have a split-second and then you'll be falling.
(At this point, Paladin probably tries to catch onto the dragon to save himself, or maybe another PC can help somehow, like the wizard casts a flying spell or somesuch, I don't know... let's assume that whatever it is fails)
DM: You're falling very far, you would take (how much damage? I don't know, a very large amount) the best of 2d10 and add 7. Also, most of your bones are broken.
Paladin: (Rolls damage, 17) I use bloody aegis, so I am confused instead of taking 17...
DM: Well, how does that look?
Paladin: As I crash into the ground, a burst of holy force expands from my body, crushing the earth and softening my fall.
DM: Well, it's not as bad as you thought, and you're feeling in fighting form... except, you still have a broken femur and you think you've sprained your arm... what do you do?
...
- Alex