Hello, I am relatively new to this game, but have pulled off 2 sessions so far as MC and it is going well. I am reviewing some of the rules and am not quite sure how to use them:
Question 1)Bonefeel: at the beginning of the session, roll+weird. On a 10+,
hold 1+1. On a 7–9, hold 1. At any time, either you or the MC can
spend your hold to have you already be there, with the proper
tools and knowledge, with or without any clear explanation
why. If your hold was 1+1, take +1forward now. On a miss, the
MC holds 1, and can spend it to have you already be there, but
somehow pinned, caught or trapped.
The 1 hold can be used by the MC without the player's consent as he sees fit?
Question 2)Some playbooks give you the option to "get a gang and Pack alpha" while others don't. Does this mean they cannot get a gang or pack alpha?
Same thing with stat boosts, if they don't have an option on their list to choose say +1 hard, can they choose a "move" from another playbook that gives +1 hard?
Question 3)Finally, I have an operator, that has a crew, so far in session 2 he used them basically like a gang IMO since they were all in the same place during a surprise raid. One of his crew is a PC the other 2 are NPCs. He was giving them orders etc. I just went with it since it seemed logical they would cooperate with him. However if this is fine, why would they want to take Pack Alpha since it would force them to roll and possibly allow them to fight back? And does any of this matter if the operator wants to use his crew as a weapon?
Thanks