[Dungeon World] Swashbuckler World?

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[Dungeon World] Swashbuckler World?
« on: April 21, 2014, 06:52:41 AM »
I'm about to run a Dungeon World mini campaign, and for the setting my players picked a fantasy version of sort of 17th century France.

I'm not too worried about figuring out the setting, but I'm curious if anyone has any rules tweaks or suggestions for changes to the classes to reflect a more Renaissance era setting than the typical pseudo medieval setting. Bonus points if there's already a Swashbuckler or Musketeer class out there.



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Re: [Dungeon World] Swashbuckler World?
« Reply #1 on: April 22, 2014, 03:22:37 AM »
Posted on RPG.net 6-30-13
James R.

    "There is a principle which is a bar against all information, which is proof against all arguments and which can not fail to keep a man in everlasting ignorance-that principle is contempt prior to investigation."

Re: [Dungeon World] Swashbuckler World?
« Reply #2 on: October 06, 2014, 10:12:10 PM »