So... mixing 90's era Tribe 8 setting with 2010's Apocalypse world system and attitude, what might we get?
You could do mix and match playbooks with tribes and factions, but that's arguably a little limiting. Synthesis and its dangers works well with Weird, though the different Aspects can flavour what you get with it.
The apocalypse is already written, but I suppose the Z'Bri would need some conversion across- but their plans and schemes (and that of the Fatimas) works well as Fronts.
Hmmm... Anyone tried mixing these 2 games together before?
SJE