Noah sounds like a cool kid. :-) I wrote my first RPG at the age of 14, but there's no way my first system could have handled crafty concepts like "Children of the Cybernetic Overmind". He is off to a great start here.
My advice for Noah would be to review all his awesome character types with an eye toward game balance. Vincent has written about stat balance
here on the forum. Also consider the moves themselves. It can be a little tricky, but try to make sure that in any combination of two playbooks side by side, neither one totally overpowers the other in terms of narrative effectiveness or opportunities for good "screen time".