In my DW game, several times I've had a big monster, described him as very scary, then seen him get destroyed really fast by the players. For example, I created a giant tunneling serpent, smashing apart a house the players were in while they tried to get away. I described him as a primal force of fury. They were scared, until the fighter jumped in, the ranger shot an arrow, and the wizard shot a fireball. He was dead.
The players stopped for a second and said, "huh, I didn't think that would be so easy".
I can describe scary monsters, but they just don't live long enough to do much of anything. It seems like if the players get to act first, and they don't fail their rolls, the scary monster is dead before it acts.
What am I doing wrong here? Any suggestions?