Hey,
I plan to run a one shot AW session for some friends while we're at GenCon this month. I attempted to run a campaign for some of them earlier this year with mild success. I'm not sure precisely what caused our initial foray to be so... meh. I was new to the system, so some things, like going aggro and seize by force, were not so clear to me at the time. Also, we're all long time D&Ders, so most of the players feel uncomfortable without a more... narrative/guided approach. I've read Hatchet City and Sunken Sydney, got inspiration from forum user octoscott's Iron Road campaign and generally scoured forum posts on the subject of 1 shots or Con games. I still have some questions, however.
I keep reading that I shouldn't use pregenerated characters, but what's the reason? How important is the character generation portion? I guess what I'm most concerned about is making sure that the HX makes sense, since they're basically starting in session 4 or somewhere like that. I really like the idea of Love Letters and plan to use them, but can they replace the HX section? Does anyone have some good advice on writing them?
I realize that I am probably stressing too much over a game with just my friends, but I really want to give them a fun, unique experience that isn't D&Dish.
From what I've seen so far, the users on this forum are extremely helpful, so I will say thank you in advance.