It has been 4 sessions, and I was not able to find any opportunity for a triangle. They all face the world together, even as they believe and behave differently.
The PC :
- Sundown, the Brainer. He psychically manipulate people into giving him their food.
- Shade, the Skinner. A cow-girl who dance (and more ?) in the saloon for a living.
- Ruth, the Angel. A mad doctor who experiments on anything/anyone unclaimed.
- Marcus, the Gunlugger. A big tribal guy, with a MG and a machette.
- Fate, the Hocus. His twenty followers believe in the fatality of life, and disdain possessions. They have to eat, though, and can go into wild savagery for it.
- Camille, the Savvyhead. A little boy/girl (ambiguous) hiding in his/her workspace, tinkering with electronics and sensors.
Their relations :
- Marcus and Sundown are both disciples of Fate.
- Marcus and Shade are lovers, but Shade soon bind him to her, and she dominates the couple. He is jealous and violent, but she makes sure not to cross the line in front of him.
- Fate secretly loves Shade, but his beliefs and Marcus stop him from following his sentiments.
- Shade and Sundown are friends.
- Fate knows very much Ruth, and has seen the truth in her soul.
- Ruth feels Marcus self destructive.
- Camille finds Ruth the most strange and resents the violence of Marcus.
The community :
- The 20 disciples, the PCs, the two Angel's assistants and the saloon owner (Jack) is all the community
- They earn resources by trading with all the travelers (it's on an important road between other communities)
- A deep fog surrounds the hills composing the landscape, and nobody ever returned from it. So nobody knows what is in the valleys.
The recent events :
- A part of a gang of bikers has arrived in the town, and it all lead to big trouble. First, they broke a statue belonging to the Hocus faith, so all the community tried to killed them. But as another biker offered to repair it, all went well.
- The followers, from hunger, push to kill the bikers and take their stuff.
- Finally, the biker boss and his lieutenants were taken to jail, and the PCs tried to find their base camp (to take the food), but I had already decided that they live in the fog, knowing paths to travel it. So the food-taking assault isn't an option anymore.
- They found a Gollum in a scrap yard, a nearly blind creature that eat rats and is very sneaky. Everyone think he/it has a contagious disease.
- Marcus stopped a follower, Rice, from taking one of his guns and devastate Ruth's infirmary to find food.
- Jack doesn't want any issues of violence with his customers, and continually asks the PCs to stay far from the saloon when doing their shit.
- Sundown has followed Gollum during one of his/its walk outside the town. He discovered that the creature steals food from another community, and offer it to Shade. There, he met Last, a young girl who proved really interested in following him into the fog, and he accepted (he lied and told her he lived in the fog).
But I failed entirely in providing tension between the PCs. Entirely. They behave like any classic dungeon party, with the classic twist that they have their little secrets, but nothing too big to severe the relationships. They share information and try to defend the community, they plan and act toward that. I hate that, I came into AW to fly away from classicism.
I tried very hard, last time, by searching for things a PC wants, that a NPC can give, but at the expense of another PC.
And find nothing significant. They all want power, in their own fashion, but they won't take it if it means being chased by the rest of the community. Their personal goals seem to stop right in front of their roles in the community. Even their belief is not a reason of conflict, because there is this couple Marcus/Shade, that seems to glorify openness, and I don't want openness in AW.
What can I do ?
Have you got some deeper and clearer advice than "try to make PC-NPC-PC triangles" ?