So i sat down and did the whole rest but names. I could use some advince on the stat blocks and Hx stuff. The statblock is a copy of the Maestro'D i think. Seems like the only playbook that does suck at sharp. He has a bit of custom weapons so you might want to check that out. Also, what about the special move?
Look
man, woman, ambiguous, transgressing
fur clothes, shredded clothes, leather clothes,
circus animal trainer clothes, showy clothes
Scarred face, animalistic face, tattooed face, ?rugged face, busted face,
hawklike eyes, squinting eyes, weary eyes, mad eyes
hounded eyes
hard body, overbuilt body, scarred body, crooked body
HX
Everyone introduces their characters by name, look and outlook. Take your turn.
List the other characters‘ names.
Go around again for Hx. On your turn
Tell everyone else Hx -1, you don‘t really get people individually.
On the others‘ turns:
Everyone, if they belong to a gang, have followers or something similar, whatever number they tell you, give it +1 and write it next to the character‘s name
*Choose one of them who was with you, when you tamed your monster whatever number this player tells you, give it +1 and write it next to the character‘s name
*Choose one player who helped you when you lost control of your monster recently, whatever number this player tells you, give it +1 and write it next to the character‘s name
Gear
You get:
* oddments worth 2 barter
one animal control weapon
animal control weapon, choose 1
Tranquilizer Gun (s-harm far reload)
.38 Revolver (2 harm close reload loud)
A whip (1 harm hand close)
A heavy chain (2 harm hand area)
Machete (3 harm hand messy)
Sawed-off (3 harm close reload messy)
I will wait for imput a bit and work on the monster list. It can live with a few more possible abilities i think and will then repost everything (everywhere). I have a friend (and player that want's to playtest it) and will release a beta trifold then.
Have a wonderfull new year everyone.