Necromancer Class?

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Necromancer Class?
« on: October 18, 2012, 02:05:13 AM »
So, I am new to this game and I plan on running a campaign with it. I am still reading through the book (I printed out the whole thing and had it bound) and I am just excited as hell about this game.

Anyway, well I have been reading through my old Hallowfaust supplement and it got me thinking. Dungeon World needs a Necromancer Class. I know I do not have the skill to undertake this project, but are the others that are willing?

Re: Necromancer Class?
« Reply #1 on: October 18, 2012, 03:37:57 AM »
Check out: The Specialists [Compendium Classes]. There's a mention of a Necromancer class in the last post.

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sage

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Re: Necromancer Class?
« Reply #2 on: October 18, 2012, 01:06:12 PM »
I'm a little (a lot) busy with other stuff, but I'll leave this idea here:

You get souls, which you must hold in your body, weakening you. Basically, trapped souls have Weight. The Necromancer could actually be a class all about managing your load.

Not sure if that's crazy…

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Scrape

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Re: Necromancer Class?
« Reply #3 on: October 18, 2012, 02:28:14 PM »
I'm a little (a lot) busy with other stuff, but I'll leave this idea here:

You get souls, which you must hold in your body, weakening you. Basically, trapped souls have Weight. The Necromancer could actually be a class all about managing your load.

Not sure if that's crazy…

Hahaha that's rad. The metaphysical weight of these trapped souls burdens your conscience and taxes your strength, that's unbelievable hahaha. Awesome.

Re: Necromancer Class?
« Reply #4 on: October 19, 2012, 02:03:00 AM »
Ya, I read it but there is no link that I could find. I am thinking something more along the lines of a Diablo 2 inspired Necromancer or an Animator from Hallowfaust. I am going to try to work something up. I will post it here.

Re: Necromancer Class?
« Reply #5 on: October 19, 2012, 03:45:35 AM »
Compendium Class: Necromancer

If you are a Wizard and you willing dedicate yourself to the study of death and all of its secrets by completing The Binding you can take the following move when you level up.

Whispers from Beyond: This move functions exactly like the spell Speak with Dead.

One you have taken Whispers from Beyond, the following moves count as class moves for you. You may also choose from this list whenever you level up.

Create Undead: You force a spirit to reanimate a recently dead body or a pile of bones. This Move functions like the Animate Dead spell except that you can create skeletons or zombies and when the created dead are active, the Wizard ignores the -1 to cast a spell.

Grave Magic: You can choose to learn spells from the Cleric list that are related to death or other negative effects in addition to your access to the Wizard spells.

Mastery of Death: Death holds no mysteries for you, when you make your Last Breath Move, make it at a +2.

Dark Touch: Your channel dark energy from beyond the Black gate into your touch or through your weapon. You deal d6 damage that ignores armor instead of your class damage when making a Hack and Slash move.

Here is a rough thrown together idea. I am still writing up the binding ritual thing.

Re: Necromancer Class?
« Reply #6 on: October 19, 2012, 05:46:31 AM »
actually, the cleric makes a fine necromancer (until something better comes out). He's got both the right spells and the right moves. Check this out:
cleric, human (shadow walk is funny, but also summon monster for golems and other slaves), evil

advanced moves 2-5
chosen one (animate dead), serenity, scales of life and death, empower

advanced moves 6-10
apotheosis (bones or whatever), providence, greater empower, reaper.

significant spells
1 cause fear, speak with dead
2 animate dead (with chosen one)
3 darkness, resurrection
5 contagion, trap soul
7 harm, sever, mark of death
9 consume unlife, plague

Also, multiclass dabbler gives you access to a world of things, there's a lot of necromancer-flavourable moves among other classes.
« Last Edit: October 19, 2012, 06:02:10 AM by (not that) adam »
Oh, the things we tell ourselves to feel better about the long, dark nights.