Thanks!
I dunno if they're weak especially or just simplistic when compared to the other moves (I kind of feel like I made all these moves too complicated). I think they'll see more play than some of the others because the fictional context in which they can come into play will be much broader. That may not matter, though, if the players get googly-eyed about the more exotic moves and don't take these ones. Personally, shame on me is my favorite of the moves, mostly because I want to play with the whole "who is most disappointed and why" mechanic.