Here's the complete text of my (work in progress) Front based around the guy I have been mentioning (pope) and the hardholds problems.
Any comments are welcome, first time I'm doing this. I can say that the process of making the fronts is great fun and I think will contribute to a great game. It really makes me think about what's out there and how it all relates.
The other two fronts (not mentioned here) are 1) Things relating to the mold mentioned, it's psycho and makes people go all weird. and 3) The slaver hardhold nearby and their gangs and dangerous landscapes.
And yes, the game is set in the ruins of the Vatican. Players ask for odd things sometimes.
FRONT TWO
Is called: inside vatican
Expresses: ignorance
Dark future / agenda: pope is a strong but somewhat delusional leader. He fails to see that while he is growing his hold and gaining skilled people, he does not have the resources needed to feed and maintain such a holding. He begins to feel entitled to anything he wants, and will lash out of not satisfied. As people begin to abandon the hold it will fall into unrest, and the survivors of the civil war will be picked off and sold as slaves by their neighbors.
Stakes: will someone stand up to Pope and stop the spiral? Will Wisher get his way over Ethan? Will Minerva have to resort to deliberate poisoning or cannibalism?
Cast: pope, his cardinals, wisher’s family
Overall Countdowns
Poor leadership:
3:00 pope is a little demanding but not intolerable
6:00 – pope asks for things of questionable merit
9:00 – pope beings making unreasonable and unrealistic demands
10:00 – hardhold falls into severe unrest
11:00 – hardhold falls and the survivors are sold into slavery by their neighbors
Threat 1
Is Called: pope
Kind: warlord : collector
Impulse: to own
Description & Cast: pope, the hardholder, his cardinals Gnarly and Newton and his gang. (3-harm 1 armor medium gang) Cardinal Newton is Wisher’s father and mouthpiece of Pope. Cardinal Gnarly is leader of the gang. Pope falsely believes the hardhold has plenty and often makes offers of lavish food and gift to visitors who please him, but can seldom follow through.
Resources: walls, Security, Living Space, Luxuries
Custom Move: when you present pope with a gift, roll+hot. On a 10+, he is quite pleased: he gifts you with a boon. On a 7-9, he is unimpressed: he will call on you again though. On a miss, he is displeased with the gift: you can choose to face his ire or suck it up and promise him the moon.
Threat 2
Is called: wisher’s family
Kind: family
Impulse: to close ranks & protect their own
Description & cast: the auto mechanic Wisher arrived in Vatican as a child with his father Newton, now a cardinal to pope and two older cousins Van(f) and Garret. Wisher is kind of an abusive punk with little respect but his dad in high places and his big brothers give him a feeling of invulnerability. He is a decent mechanic, and although Ethan is better, his connections are stealing work away from the Savvyhead.
Resources: skilled Labor, Authority (False)
Threat 3
Is called: nothing good will grow here
Kind: affliction : delusion
Impulse: to dominate people’s choices and actions
Description & Cast: the ground near Vatican is made up of gritty remains of pulverized architectural stone and crusted over with the mold. Very little can grow around here and most of what does is tainted with a black rot which may inflict the mold upon anyone unfortunate enough to eat the stuff. The farm mistress is in charge of food for Vatican and she is desperate. She has a few poor patches of soil behind the Vatican and has trouble growing anything. There is a walled are of strict security behind the Vatican where she farms. If seen it is very clearly not capable of producing what it seems to produce.
Cast: minerva the farm mistress, assistants Pedge, Gravel.
Resources: none
Countdown Clock:
3:00 – Minerva is barely able to get enough food for a strictly rationed hardhold
6:00 – Minerva can’t keep up, she begins stealing in order to trade for food from neighbors
9:00 – Minerva begins to feed mold infested plants or cannibal meat to people
10:00 – People begin to starve and confront Minerva and Pope about the lack of food
11:00 – Minerva is likely banished or killed as a failure and someone else will be made to take her place. They will have an easier job, many have already died.