a draft for The Fugitive. I'm still getting the hang of how things work and this was more of a 20 minute draft that went a little more towards the serial killer part and less the "serial killer of MONSTERS" part.
Hm. Looks pretty good.
I have reservations about in the news + on the run - they are a little complicated, and it might be easier to combine them into one move/background. There's also no reason for why this character is a
monster hunter rather than just a psycho, and I think that needs to be included.
Perhaps have a section where the player decides what crimes they are suspected of, and then an "on the run" move that:
- gives +1 when you manipulate with the threat of violence, or -1 otherwise
- gives you +1 hold when interrogating people to investigate a mystery
- cops and journalists will usually recognise you
I really like "hold out shank", that's going to be good fun.
I'd make "throat cutter" less like the expert move. A straight +2 harm on normal folks would be plenty - I don't see hunters fighting normal folk very often anyway, and I don't see the roll leading to anything cooler than the fugitive trying to explain why people keep dying around him.
For reducing cool on NPCs, you could include a move that does something like "Another hunter loses 1-Cool until they shake the effect, bystanders will freak out."