Thanks for the help. Now, as we inch closer to starting, I admit to being confused about the first session.
The first session chapter says I don't prep an adventure, and I don't create any fronts. I have ideas, and then I roll with it.
Does this mean that for the whole first session, there are no fronts in play, or no defined fronts, anyway? Or do I quickly make up an adventure front on the fly? Or does it matter? I'm happy to improvise, but I want to play the game as designed, and I can imagine being in a situation where I don't have "what my prep demands" to draw on or adventure front moves to make, and I might feel lost.
In addition to any "official" answer, I curious to hear what other people have done.