@skinnyghost: "Secrets Man was not Meant To Know: When you cast a spell on a 7-9 you may also choose: ..."
Also that corruption and aberrant reality (shadows that bear extra appendages and tend to do horrible things to other people's shadows, eyes randomly oppening on surfaces about you ... watching, nightmares to all that sleep within 100 yards, all cats in the town stop and stare at you as you walk by, always) ... yes. Just yes.
@sage: Depends on your genre/setting.
Most of the Cthulhu genre assumes that wizards have more 'sanity' because they need to train themselves to stay sane (compartmentalize) in order to bind, channel energies that are from beyond the stars. However this higher-influx of the Dark and Deep Dreaming, this study of the maleficent, maddening and abhorrent knowledges has it's cost. Most spells bound, are bound into your very mind.
So you might start with more sanity, but for you to be special, for you to be useful, for all the horrors you witness to have meaning - you have to learn the spells. Which more often than not means permanent loss of sanity as you learn things, and temporary loss as you cast, or bind energies into your mind.
Also you could just stop. You really could. If you wanted to. Really. But once you see them, they see you. And they come for you. And now you're without spells ...
Literally the reason wizards run around wide eyed and wild haired is because they are holding words that darken the sun, and make the ears of all present bleed black inside their mind only inches away from their own consciousness.
So maybe it costs you permanent sanity to learn certain spells, or temporary sanity to study them every morning.
Frequently, in fiction, it's not the casting that breaks you, it's seeing the effects. Or maybe you just need something to bleed "most of" the corruption into that doesn't have sanity to shatter. How do you guys feel about familiars?