Just GMed a game with a druid involved. The player was a newer gamer, still working on getting out of his shell and finding his creativity, but we had some pretty awesome scenes.
He was a halfling druid of the River Delta (halflings were a race of barbaric nomads), he absorbed a bear at some point too. Amongst the highlighs of the game were him falling from a castle wall as an Elk, and turning into a bobcat in midair to land safely (shame he failed!)
Also saw him as duck, an alligator and an anaconda (with which he tripped a stone golem using the moves "Constrict anything" and "Coming out of freaking nowhere")
My only comment on the druid would be his low damage. I felt like he was doing all of these cool things in combat but it didn't do much, and given the fact that the druid, at least at level one, seems, at first look, to be a fighty class, I feel like the class should get a D8 of damage. I know this can be achieved by levelling, but still, his damage felt extremely minor for most of the session.