First up is the monk! It may not fit with everyone's ideas of what such a character would be (and, indeed, I'm not familiar with the version in older editions), but I feel it's similar to what is seen in the newer editions. It's also something I'd love to play!
The Monk
Monks are devout, mentally focused warriors who draw the energy of the cosmos into their bodies to aid themselves in battle.
HP: d8
Alignment
Good: When you use your martial training to come to the aid of a non-combatant, mark XP.
Neutral: When you create accord between two opposing groups or beliefs, mark XP.
Evil: When you prove your martial superiority and use it to gain power or control, mark XP.
Race
Human: When you’re focused, you can speak, understand, read, and write any language, even obscure, rare, or arcane ones, and you may spend focus to add +1 to a parley roll.
Elf: When you’re focused and dodge, take +1-forward to hack and slash.
Moves
Choose one: Order of the Iron Crucible or Order of the Storm’s Eye
Order of the Iron Crucible: Your order believes in pushing the limits of the human body to sheer perfection. You harness the might of the ages through your physical form, harnessing massive amounts of energy in your bones and muscles. Your key stat is constitution and you get +1 hit point per level.
Order of the Iron Crucible: Your order believes in pushing the limits of the human mind to sheer perfection. You harness the might of the ages through your stillness and awareness, harnessing massive amounts of energy in your mind and soul. Your key stat is wisdom and you get +1 to spout lore.
Get these:
Martial Arts Initiate: When you’re focused, your bare hands deal 1d6 damage in melee and you can hack and slash using your key stat. You’re always considered armed when bare handed; if you’re not focused, you only deal 1d4 damage.
Cosmic Channeling: When you gather the energy of the cosmos into yourself, roll+key. On a 10+, hold 3+key focus. On a 7-9, hold 1+key focus. If you spend extra time and concentration to do this, hold +2 focus. Spend focus as follows:
- Spend 1 to perform a feat of amazing speed and agility.
- Spend 1 to gain +1-armor against a single attack you’re aware of.
- Spend 1 to add +1 to a single hack and slash roll.
Advancement
Energy Blast: You can spend 1 focus to volley as though you were using your bare hands, at close range. You never run out of ammunition.
Light as a Feather: You can spend 1 focus to prevent any damage you’d take from falling or being thrown.
Meditation: When you spend extra time and concentration to gather energy, hold double focus instead of +2.
Cosmic Awareness (Requires Order of the Storm’s Eye): When you gather energy, hold +1d4 focus.
Diamond-Cutting Fist Technique: Your bare hands do +1 damage. You can spend 1 focus to bend bars or lift gates as a fighter.
Iron-Ox Body Discipline (Requires Order of the Iron Crucible): You have +1-armor always. Add +1d4 HP when you take this move.
Martial Arts Disciple (Requires Martial Arts Initiate): Your bare hands deal one die size higher damage in melee and you have +1-armor as long as you’re not wearing armor.
Graceful Feline Step (Requires Light as a Feather): As long as you’re focused, you can run up and along vertical surfaces (such as walls), as long as you continue moving. You can also stand or walk along surfaces that would normally be too thin or weak to support you, such as thin ice or a tree branch.
Lightning-Quick Shadow Step: With a moment’s focus, you can spend 1 focus to instantly move to any spot you can see.
Flurry of Blows: When you hack and slash, spend 3 focus to roll hack and slash 3 times, then choose to apply all or none of them.
Stunning Fist: When you hack and slash, spend 1 focus to inflict your damage as stunning.
Iron Body Burns in the Furnace, and is Molded (Requires Order of the Iron Crucible): You can, at any time, channel an incredible (and dangerous) amount of energy through your body. If you do, hold 3 focus and give the MC 1 hold. The MC can spend his hold to deal 1d6 damage to you at any time starting at the end of the current encounter.
Brotherly: When you train, spar, or meditate with someone, add a bond with them (and they add one with you).
--- (Level 6-10)
Martial Arts Master (Requires Martial Arts Disciple): Your bare hands deal one die size higher damage in melee and have piercing-1.
One With the World (Requires Order of the Storm’s Eye): You can spend 1 focus to automatically succeed on a discern realities roll as though you’d rolled a 10+.
Ageless Form Meditation: As long as you gain focus at least once per day, you don’t age. If a sunrise and sunset pass without you drawing energy from the cosmos, immediately suffer the cumulative effects of all avoided aging.
Shadow’s Evasion Technique (Requires Lightning-Quick Shadow Step): You can spend 2 focus to use lightning-quick shadow step not with a moment’s notice but instantly, fast enough to evade an attack or something similar. You may also use it to catch someone off guard; if you do, take +1-forward against them.
Stone-and-Iron Body (Requires Order of the Iron Crucible): You never suffer from diseases or poisons.
Cosmic Mediation Mastery: When you meditate, spend 1-hold to ask a question of the universe around you or an extra-planar spirit. You will be answered truthfully.
Starting Gold: 3
- Alex