Our new "near earth orbit" AW game starts tomorrow. Super excited! We've been trading poorly Photoshopped pictures of MIR and throwing around character concepts over email, but it'll be so much more exciting when we finally sit down and play.
The premise is that earth no longer supports life, so humanity is basically whatever remnants were up in space or could get themselves off-planet at the time of the apocalypse. It's a hodge-podge of jury-rigged space stations, transport pods, and military shuttles, a bunch of satellites that might be converted into living spaces, several moon bases, and maybe some folks way far away on Mars, nigh-unreachable. All the gear is getting tattered and worn-out, since most of it was salvaged or re-purposed in the first place, and the supply of chemical candles we've been burning for oxygen is getting dangerously low. One might even say "fundamentally scarce."
Here's the two custom moves I've written so far:
When you are out in space without a pressure suit, doing anything but waiting for your blood to boil is acting under fire. Also, you take 2 harm AP every few moments. Better do something fast!
When you are running low on oxygen, start a countdown clock. From 12:00 to 6:00, breathing is labored, it becomes hard to think straight after physical activity, nerves are on edge; take -1 ongoing. From 6:00 to 9:00, you really have to push yourself to keep from becoming distracted or falling asleep; act under fire to take significant physical or mental actions. 10:00, 11:00, and 12:00 come really fast, one after another, boom, boom, boom. For each one, take 1 harm AP. After 12:00, you lose consciousness (if you haven't already) and take 1 harm AP every few moments. Good luck!
I have a few ideas for threats, but I'm going to wait and run the first session like you're supposed to, asking a bunch of questions and seeing what emerges.
Sounds like the players are interested in trying out some of the new moves from the supplemental playbooks I've been trading around, so I'm looking forward to seeing those in play too.
More reports as things develop!