@Ed: Absolutely. I'd say synergy, innovation and other such buzzwords as much as I can...
A few things today...
Free version We Be Goblins is out for Pathfinder:
http://paizo.com/store/games/roleplayingGames/p/pathfinderRPG/paizo/pathfinderModules/v5748btpy8j5w. I only checked out the characters, as I think I need to sign up or something to get the actual module which pushed me into the 'meh' zone. The characters are pretty good and the art is not bad if you are looking for some goblin inspiration.
Thinking of putting something like this in the next version:
Options to reduce damageYou can reduce the damage you take by -1 by choosing one of these options:
- They are The Master and you are not
- You lose or break something Big or Valuable
- You move from Far to Close range
- One of your Warband dies
Or reduce damage by -3 by choosing one of these:
- You go unconscious until the MC says
- You permanently reduce a Stat by 1
This is based on some rules I've been working up since a game I wrote called Big Guns Big Fun so really my own inspiration here. But I just saw this cool rule by Trollsmyth that's similar for shields and some mad keen posts underneath:
http://trollsmyth.blogspot.com/2008/05/shields-shall-be-splintered.htmlI've been playing a bit too much Minecraft, which has probably slowed down the next version a bit. My suggestion: play Survival like a goblin, and only go outside at night. Much more interesting!