No, it's just a 10+ on whichever of the three (four? I forget) jobs that are part of the "Undertake a Perilous Journey" move. Perilous Journey is a "combined" move, where each of several players takes on a specific role to help the party get from point A to point B. The Elf Ranger simply gets an auto 10+ for his contributing roll to that move. So they're great scouts (your party doesn't get lost/delayed) or quartermasters (e.g. excellent hunters, able to feed the party along the way), or whatever.
Killing a bear is not a perilous journey, it is a scene that will play out as normal in a fictionally appropriate way. Getting to the bear's lair might be a perilous journey, but probably not.
An easy way to think about it: Undertake a Perilous Journey is like a multiplayer "Defy Danger" move specifically for travel - it describes what delays or calamities might befall the players along the way.