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Monsterhearts / Re: The Vampire
« on: September 30, 2010, 06:03:47 PM »
Nice! Did you just use the same technique as Vincent's playbook portraits?
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Amish cannibals. That's awesome.
They're not full-on Amish not by a long shot but I think they did take on some of the Amish crafts, clothing being one of them.
What I mean is, say someone pushes a move in answer to a provocative MC question. Then the MC asks a deeper question (revolving around the same issue) of another player character, effectively inviting someone else's vision of AW into the mix.
Workable?
Dakka Dakka
Roll +cunnin when you’re in a gunfight. On a 10+ choose 2. On a 7-9 choose 1.
- They get shot up. Inflict +1harm.
- They gotta keep their heads down and hide behind cover.
- You’re dead-eyed. Inflict harm on a specific target of your choice.
I’m Da Biggest
Roll +brutal when you’re trying to get your way. Against NPCs, on a 10+ they do as you say. On a 7-9 they do as you say but MC chooses one:
- They need a thumpin’. Inflict harm on each other as established. If you would kill them, you can optionally choose to inflict no harm on each other and they are terrorized into doing what you say as though you rolled a +10.
- It won’t be cheap. You need to pay ‘em 1-teef.
- Yeah but it ain’t wot Zadgul wants me doin’, ‘n he’s bigga. ‘E’s not gonna like dis.
Grotesques
Ok, my first impulse is to remove Grotesques alltogether. My intent was to keep the supernatural dial as low as possible, probably at zero, and the historical dial high. So mutant-types and cannibals are out...but Disease-vectors or pain-addicts could work. And it's just too tempting to put in a Grendel-type as a Perversion of Birth or something of the like. Still, Grotesques are out. The good ones will be relocated.
As before, I'm super-enthusiastic about all this!
I'm sure your thinking is good here, but spontaneously I feel there should be a place for grotesques as a threat type in this setting, even without any supernatural component. Apart from disease-vectors you could have the physically and mentally twisted. The simle, the demented, the freaks. Sure, they're not that common in the sagas, but they must have been there, historically, and I think they would fit right in in the setting.