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Apocalypse World / Re: Apocalypse World 2nd Edition
« on: July 30, 2015, 07:27:17 PM »
Sounds good! As soon as John "Carpenter" Harper explained when you seize by force it became the best and clearest versitile moves there is.
What I would like to see is more custom moves, and thusly more inspiration to be able to make them quicker (i.e. steal them for campaign). Cool tricks to writing and using loveletters in your campaign/one-shots and possibly having some new XP-system*. (I sometimes have an off-feel for the current, though I see several arguments for it. Just now I felt that we're in a spot were you can read persons ten times for two advances and little fictional progress). I do love the Blades in the Dark-XP advancement, though:
Do these (four) things per session an gain XP. (I'm so making a post about this!)
Maybe a "best practice" for players (as the MC chapter is for the MC) could be an idea?
I off course realize that we're her at Barf forth apocalyptica - were all my wishes come true, so basically I'm telling everyone I like ApW moves way over DW, and I'm really psyched about the 2nd ed.
What I would like to see is more custom moves, and thusly more inspiration to be able to make them quicker (i.e. steal them for campaign). Cool tricks to writing and using loveletters in your campaign/one-shots and possibly having some new XP-system*. (I sometimes have an off-feel for the current, though I see several arguments for it. Just now I felt that we're in a spot were you can read persons ten times for two advances and little fictional progress). I do love the Blades in the Dark-XP advancement, though:
Do these (four) things per session an gain XP. (I'm so making a post about this!)
Maybe a "best practice" for players (as the MC chapter is for the MC) could be an idea?
I off course realize that we're her at Barf forth apocalyptica - were all my wishes come true, so basically I'm telling everyone I like ApW moves way over DW, and I'm really psyched about the 2nd ed.