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« on: November 15, 2011, 04:55:56 PM »
Yeah, but, sometimes you don't get to roll under fire because you just did. Like say (true story), if my character tried to hide from a bunch of angry dudes (act under fire, miss), they catch him and put him in a sack. I immediatially ask for another roll to escape from the goddamned sack one way or another, and instead I get "the fire was the sack. You're stuck there for a while. Lets see what this other PC does in the meantime!"
As in, past rolls have traction. If, in the implied under fire roll that Fifi made in this situation, Fifi missed, then Fifi has to endure that fire. Now, sure, the fire could have been "you're some kind of drugged", but what if it was "okay, miss! Fifi, you're unconscious," that's the way things are now and that's what Fifi has to deal with. Getting him to roll for un-unconsciousness right after seems like enough play wasn't given to him being unconscious.
I'm not saying that MCs should go out of their way to inconvenience PCs so they'd become fair game for other PCs or even NPCs. But, I am saying that, if that somehow happens in a moment-to-moment process, where you judge a roll without being invested in it going either way, a PC somehow made helpless can die at the hands of another PC without it being appropriatelly dramatic or based on player decision or table consensus or whatever.
PC death is a possible result of MC'ing fairly, is all I'm saying.