Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - erikjo01

Pages: [1]
1
I will be a "guest" GM for my D&D gaming group next month and the system/setting they wanted to try was *surprise!* Apocalypse World 2e.

While I do have GMing experience with other systems, this will be my first attempt running anything from the PbtA system.

My one main concern is that this will be only a one shot (well actually a two shot, as there will be one session of character and world creation). Now I've heard that AW really doesn't lend itself well to one shots. And I can believe that as it has some depth that cannot really be covered in one sitting. I would love to run this, but after some thought, I began to worry that only one game might not give the players the full AW effect.

What can I do in that session that will help my players get the best that AW offers? Is "Hatchet City" still a viable adventure, even for 2e rules in this case? What should I cut or focus on?

TLDR: Any helpful tips or advice for running a one shot AW session?

Pages: [1]